import Search_Algorithms import Sucessors import is_goal # Maze Problem, note, the maze if fixed in the allowed state. # print(Search_Algorithms.BreadthFirstSearch((4, 0), Sucessors.maze_successor, is_goal.is_goal_maze)) # Sudoku grid = ((1, 0, 0, 0, 0, 0, 0, 0, 0), (0, 0, 0, 0, 0, 0, 0, 0, 0), (0, 0, 0, 0, 0, 0, 0, 0, 0), (0, 0, 0, 0, 0, 0, 0, 0, 0), (0, 0, 0, 0, 0, 0, 0, 0, 0), (0, 0, 0, 0, 0, 0, 0, 0, 0), (0, 0, 0, 0, 0, 0, 0, 0, 0), (0, 0, 0, 0, 0, 0, 0, 0, 0), (0, 0, 0, 0, 8, 0, 0, 0, 0)) # sln = (Search_Algorithms.BreadthFirstSearch(grid, Sucessors.sudoku_successor, is_goal.is_goal_sudoku)[-1]) sln = (Search_Algorithms.DepthFirstSearch(grid, Sucessors.sudoku_successor, is_goal.is_goal_sudoku)[-1]) for rows in sln: print(rows) # N Queens board = ((False, False, False, False, False, False, False, False, False), (False, False, False, False, False, False, False, False, False), (False, False, False, False, False, False, False, False, False), (False, False, False, False, False, False, False, False, False), (False, False, False, False, False, False, False, False, False), (False, False, False, False, False, False, False, False, False), (False, False, False, False, False, False, False, False, False), (False, False, False, False, False, False, False, False, False), (False, False, False, False, False, False, False, False, False)) # sln = (Search_Algorithms.BreadthFirstSearch(board, Sucessors.queens_successor, is_goal.is_goal_queens)[-1]) sln = (Search_Algorithms.DepthFirstSearch(board, Sucessors.queens_successor, is_goal.is_goal_queens)[-1]) output_tuple = tuple(tuple("Q" if value else "." for value in sln) for sln in sln) for rows in output_tuple: print(rows) # # puzzle = () # # # print(Search_Algorithms.BreadthFirstSearch(puzzle, Sucessors.puzzle_successor, is_goal.is_goal_puzzle)[-1])